Growing up, I played Pac Man on an arcade console. It would be a fairly mindless exercise and even when I played it again for the first time in a while this weekend, I just relied on instincts to avoid the ghosts. Needless to say, I have never been very good. Then I began looking into ways to actually get good at the game and found out that each of the ghosts is assigned a separate algorithm to determine their decisions when they are in Chase, Scatter, or Frightened mode. As the game continues, the ghosts’ AI becomes more challenging for the player to evade along with a decrease in speed for the player’s own character. After understanding why each of the ghosts made the decisions they made, it became easier for me to predict their actions, even before they could. I would love to hear people’s thoughts on whether you think Pac Man would be more or less fun if the AI of Pac Man were more sophisticated and could adjust the movements of the ghosts based off of the player’s movements in the previous rounds vs just changing the ghosts to a set algorithm. We are at a disadvantage because their are four ghosts vs one of us but we can figure out and predict their movements given enough time. Would it be too hard if the ghosts could do the same? Would Pac Man be more fun if the ghosts’ AI were able to adjust according to the player but there were only two ghosts instead of four?
Pac Man: Too Hard, Too Easy, Or Just Right?
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