Moving towards Triple-A Games & Fortnite Success

Over the course of the semester, we have moved from very simple games (such as the Atari games, Blackbar, etc.) to more developed games (such as The Last of Us, Undertale, etc.) Now, we are moving into what is considered the highest quality of games that are produced, Triple-A Games. These games have much higher development budgets and more extreme levels of promotion, and are often part of the year’s best sellers. In class, we will be playing two versions of Assassins Creed, a game I personally am unfamiliar with. Generally, I do have experience playing AAA games (such as Call of Duty, Overwatch, and Grand Theft Auto) and enjoyed my experiences playing most all of these games. However, one of the biggest games out currently, and my personal favorite, is Fortnite Battle Royale. Despite being a free game, in the month of February, it had a 16.3% share of all PC players. Fortnite, and Epic Games (the developers), have proved that even in today’s society, free to play games can achieve as much success as that of AAA games. The chart below highlights Fortnite’s viewership success compared to another popular Battle Royale, PUBG. Click here to read more about Fortnite’s rise to fame.








Now, the question I pose is why has Fortnite had as much success as it has? Even as an experienced player, I still have no clue as to why this is. My best guess to answer this question is – the developers nailed important aspects of the game which allowed the the game to appeal to such a large population. In general, Fortnite has amazing visuals, sounds, and a unique objective, which keeps the game engaging and fun for players. Also, with the arrival of IOS play, the game can be played on a variety of consoles such as PC, Xbox One, and PS4, making it widely accessible for consumers. Other than that, I am not sure why I constantly struggle to put the controller down each time I stop playing.

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