So the semester is finally over! And so is our class. Sadly, I think, so are my video game-playing days. Something that I’ve realized is crucial when playing video games, something that I think I lack, is patience. I’m thinking about playing Assassin’s Creed: Liberation and how long it took me to complete the tasks I was given. The controller was so difficult for me to control, I had trouble finding my way around and following the little arrow, and when I did find the correct place I was meant to be, I sometimes didn’t know what to do when I got there. As a result, I got frustrated and wanted to quit. I felt such frustration when playing simpler games as well, such as Thomas Was Alone or Undertale. I’m not sure if video games just aren’t for me, or if I’m just truly an impatient person, but trying to figure out what to do in these games just didn’t appeal to me. If I couldn’t get through the game with ease within twenty or thirty minutes of playing, I felt like I was wasting my time, that I’d never find out how to play “correctly,” and that I’d be stuck in an endless loop of running around forever. Though I really am glad I took the course and learned a lot about games, I’ve realized that they just aren’t for me. I’ll always appreciate them from afar, though.