Video Game Benefits in Surgery

Jonathan Harrison, in his TED talk titled ‘How video games can empower real world success’ (link), debunks the commonly held notion that games are a luxury that have little real world benefit. Instead, he talks about the skills gamers develop that transfer to real world settings. One real world benefit he briefly mentioned that I…

What Constitutes Inclusion in Video Games?

TreaAndrea Russworm, in her book chapter Dystopian Blackness and The Limits of Racial Empathy in The Walking Dead and The Last of Us, proposes four guidelines that help form a framework for critiquing and building racial dystopian narratives in video games. In her final guideline,  she writes that “…game design should be a dialogic process…

Immersion and Decision Fatigue in Videogames

The interplay between decision making and immersion is an aspect of video games I have recently been contemplating. In games such as Crash Bandicoot, the choices a player makes are limited due to linear storylines and simple game mechanics. Other games such as Assassin’s Creed: Origins create vast open worlds that provide players with a…

Videogames as a social medium

During last week’s class, there was a session in which Professor Parham played the text-based online game Cat Simulator 3000 as the class watched. It was interesting to observe the dynamic between Parham and us during her gameplay. I noticed a high level of engagement between us and Parham. Although we were not playing the game, we…