The most inclusive games

Last class, Professor asked a question that stuck with me: what are the most inclusive games? That led to a few spin-off questions in my brain: what determines how inclusive a game is? Is what I experience to be inclusive necessarily so for everyone, since I perceive that it should be? I immediately thought about…

“On Not Becoming Gamers”

While reading Adrienne Shaw’s article, “On Not Becoming Gamers,” I found myself agreeing with her point that the construction of the “gamer” identity limits the range of narratives and diversity of texts available in the gaming industry. This is because the gamer identity is constructed in a very narrow manner– traditionally, “gamers” have been white,…

Controllers and Feelings

The Old Man’s Club is a video game adaptation of the book The Old Man and the Sea. Usually, I do not like adaptations of books that do not follow the storyline exactly, but I actually enjoyed the way this game was made. First off, the sound reminds you of the docks, with the sounds…

The Sound of Invaders

The music in Space Invaders gives an other-worldly vibe as the player plays the game. The sound effects evoke the feeling of fighting a presence that is foreign but not too different from your own, as the shooting sounds made by the player and by the invaders are different but similar. As the invaders get…

Early Access Success: Jalopy

Today, my news feed updated me with something I hadn’t really expected. Jalopy, an indie game I have been following for years now, was finally going to come out of “Steam Early Access” and release its 1.0 build. For those unfamiliar the concept, Early Access is a category of games available on Steam that are…