The Stencyl Struggle

Stencyl was the struggle! Simply programming your character to walk was actually quite difficult for me. Sure it was a simple thing to do, but I remember asking myself: how do I do it? At first, I thought I only needed to add action animations to make my character ┬ámove, but I was wrong. I…

Harder by Choice

While most people use their interfaces to facilitate interactions with the game, there exist a few who purposefully do the opposite. In much the same way people choose to turn their difficulty up to the hardest setting, there are some who take it a step further by making the very controls themselves harder to use.…

Porting Across Platforms

A few of the most common staples in modern gaming are the port, re-release, and remaster. Normally, these types of games are released years after the original and marketed as an opportunity to experience (or re-experience) some of gaming’s most standout moments on modern platforms (i.e. Tomb Raider on iOS/Android). They may be a direct…