On “No Fun” Games Like Papers, Please

During Tuesday’s ENGL378P lecture as the class was discussing the nature of Papers, Please, Dr. P. asked the following question: “Is Papers, Please a game that’s made to be won or a game that’s made to be lost?” Her question floored me.  On its face, it seems so simple, posing a binary query, but truly…

Interactive Stories: Blackbar vs Lifeline

I’m a big fan of narrative driven games or story driven games that do well to turn storytelling into a game mechanic so “Blackbar” by Mrgan struck a chord with me. My family and I are also avid consumers of puzzles and crosswords (and games like wordle: wordle) so I was interested in the mobile…