Explorations and Experimentation in Games

The more I take this class, the more exploration and experimentation become important to me in gameplay. By exploration, I mean the extent to which the player travels through an unknown space (the world of the game) in order to learn about it. How important is spatial exploration to the game? What does such exploration…

Creating Feeling in Simple Games

Pippin Barr’s Breaksout takes the retro game known by most people and creates something unique and entertaining. In the original, the player controls a paddle and moves left and right in order to catch a falling ball and cause it to bounce. The objective of the game is to destroy all of the bricks near…