You Have to Be There

I thought that the Alexis C. Madrical article “You Had to Be There” was very interesting. She writes that there are experiences people have that younger people would not understand because they never experienced it. These experiences people have are powerful because you are able to see how that experience changes over time due to…

Changing the Experience of a Game

I really enjoyed the interface project and had a lot of fun playing the games. However, while walking around and trying out other people’s games, I realized how hard some of the games were. The games itself, while using the controls on the computer, would have been relatively easy and in many cases beatable. But,…

Is Pokémon Go a Racist Game?

It was interesting reading Allana Akhtar’s article Is Pokémon Go Racist?, as she points out a potential flaw in the game. She found there to be more PokéStops in predominantly white neighborhoods than that of predominantly black neighborhoods, and argues that both Hispanics and African Americans are both under appreciated and under represented in technological work spaces (for…

Explorations and Experimentation in Games

The more I take this class, the more exploration and experimentation become important to me in gameplay. By exploration, I mean the extent to which the player travels through an unknown space (the world of the game) in order to learn about it. How important is spatial exploration to the game? What does such exploration…

Play, LIM, and Videogames

Before taking this class, my definition of play was “to engage in any activity for fun or pleasure.” I have worked a lot with children, so when I thought of play, I thought of imaginary games, dolls, tag, and the like. When it came to video games, I thought that to play them was to…

Coding Devices in Games

I was reading an article about devices that let players put code into games in order to exploit and create bugs in the game. I never knew that it was possible to do things like this. The coding can help the player in the game by allowing them to skip levels, get better items in…