Overly serious critique of Lost on the Amazon

I have a few issues with Lost on the Amazon, the choose your own adventure book I read and took far too seriously—the beginning of the book features reviews left by ten and eleven year olds, so I doubt this is a piece of literature that deserves the criticism I am going to give it.  …

Interactive Stories: Blackbar vs Lifeline

I’m a big fan of narrative driven games or story driven games that do well to turn storytelling into a game mechanic so “Blackbar” by Mrgan struck a chord with me. My family and I are also avid consumers of puzzles and crosswords (and games like wordle: wordle) so I was interested in the mobile…

Blackbar Review

I am actually a big fan of word/puzzle games. While I am not a huge mobile gamer, when I do play them, it is often these sorts of games. I find they are a fun way to pass time, and the difficulty generally makes these games more interesting than fun repetitive games like Flappy Bird.…

Blackbar: Hit or Miss?

Last night, I played through Blackbar on my iPhone. It is a text-based puzzle game written and design by Neven Mrgan and engineered by James Moore. Conceptually, the idea of the game is good. The player is given a letter with some words of the letter censored by a black bar. In order to move…

Compass

Welcome! This is the class blog for Videogames and the Boundaries of Narrative! All other course materials, including the syllabus, are available on ELMS. Getting Started write a post review comments edit/find your old posts update your profile There are four technical things to know to get started: Yay! Oh wait! and also… Also, the very…